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MUSIC GAME

Rhythm Master

Listen to the rhythm, then play it back on the bass drum and snare pads. The timing of every hit is measured.

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What does it teach?

  • Playing quarter, half and eighth notes
  • Keeping a steady tempo
  • Waiting on rests
  • Listening to a rhythm and playing it back

How to play

A rhythm is played first. After a four-click count-in you play the same beats on the bass drum and snare pads.

The timing of every beat is measured; on easy level a beat within 220 milliseconds counts, and the tolerance gets tighter on harder levels.

Game facts

Instrument
Drums
Suggested grade
Grades 1–4
Age
6–10
Levels
Easy, Medium, Hard
Tasks
8

Tasks

Easy

  • Quarter-note walk — Plays back quarter notes (ta) at a steady tempo. Grades 1–2 · 3 min
  • Half notes: wait long — Notices that a half note (ta-a) lasts two beats and learns to wait on the second beat. Grades 1–2 · 3 min
  • Bass drum and snare chat — Uses two different sounds in the right order and on time. Grades 1–3 · 3 min

Medium

  • Rest and count — Counts quarter rests inside and starts again at the right time. Grades 2–3 · 4 min
  • Eighth-note run: ti-ti — Fits two eighth notes (ti-ti) into one beat. Grades 2–4 · 4 min
  • Mixed note values — Plays quarter, half and eighth notes and rests with the right lengths in one pattern. Grades 3–4 · 5 min

Hard

  • Eight-beat pattern — Keeps two-bar (eight-beat) rhythms in memory and plays them back. Grades 3–4 · 5 min
  • Rhythm master final — Plays eight-beat patterns with both pads and every note value at a faster tempo. Grades 3–4 · 6 min

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